
Generally I'll grab the M79 and RPG as well. Various combinations of those serve me for every mission in Leboa Sako.
#Far cry 2 gun jam mac
Personally, I prefer to skip the M1903 and most of the stuff initially available (I get the Homeland for the weapon purchase mission, it's the best option of the 3), collect a few diamonds and buy IEDs, immediately do the convoy missions, and prioritize the Dragunov, Dart Rifle, Mac 10, PKM. If I'm not trying to finish as fast as possible, I'll usually take the time to get every diamond, guard post, and safe house in the region before proceeding with missions (other than convoys, which I always do first). Since then, I've given myself various challenges for subsequent games-finishing with a high accuracy (second time playing was like this, but glitched near the end of Leboa Sako), using only close-quarters combat, and seeing how fast I can complete the game (38 hours doing all the subverted missions, predecessor missions, assassination missions, but skipping the buddy missions and some diamonds etc currently trying again but skipping the subverted and predecessor missions 7 hours and halfway through Leboa Seko).

The first time, I spent about 120 hours on it, just getting to know the game, learning strategies and stuff. I've played through the game twice now, and partway through a few more times. Gotta agree with the advice to take your time in this game. With that weapon combo, you'll never go hungry and never be short of firepower nor variety.and if you wanna go Rambo, go machete The MGL is great for repetitive strikes on vehicle and outposts and is pretty handy in taking out those pesky mortar dudes. I fire in burst sometimes single shot wit the Uzi, so it really makes a difference. And Uzi over Mac 10 for ammo purposes and accuracy. Why be silent if you'e right up in their grill. Dont bother with silenced weapons other than the dart. Having fun with the girls until they go psycho bitch on you and turn on you towards the end.best weapon combo period: MGL, Dart Rifle, Uzi.Don't get a flame thrower to put distance with the enemy, thats what molotovs are for. First Dachs as best buddy, then Flora as the first recue ready, then Nasreen as the new best buddy after Andre was inevitably killed on the buddy mission. First with Hakim then with Marty.turns out when I played as Marty, he kept getting all the chicks. You can get this weapon loadout up and running by purchasing the Makarov pistol during the training mission and then right after finishing the training mission, return to the weapon shop near Mike's Bar -either before or after you pick up the first UFLL mission- and purchasing the M1903 sniper rifle. It only costs 10 diamonds and it makes a huge difference in the gameplay to be able to wack the enemy from half a mile off.Īt this point, it began to dawn on me that the best weapon loadout is that which can deal with a number of different situations and hence I strived to always have at my disposal:Īnd in the beginning, you can put this together by having the following: This means that you can have this right from the get-go in your weapon loadout. Part of the epiphany I had which turned around my Far Cry 2 gaming experience was realizing that the M1903 sniper rifle becomes available in the weapon shop as soon as you finish the training mission. The M1903 sniper rifle as it appears in the armory It just seemed the 'normal', natural thing to do in a first person shooter. When I first ran through Far Cry 2, I was adamantly clinging to the idea of having an assault rifle (G3-KA4, AK47, whatever.) in my primary weapon slot. If all you carry are close combat anti-personnel weapons, e.g., assault rifles, submachine guns and machine pistols, of course your Far Cry 2 gaming experience is going to narrow right down to one kind of combat which will get very repetitive very quickly.

Building a balanced weapon loadout means carrying a variety of weapons that can deal with a variety of situations. And first of all, by weapon loadout, I'm referring to the weapons you are currently carrying. There are over two dozen weapons ultimately available in Far Cry 2 and the assortment is spread out over three weapon groups: Primary, Secondary and Special.
